@mappingmashups Sep 15, 10:41am Tomorrow on #geowebchat is hand-drawn-maps part 2: show & tell & critique. Bring examples of hand-made cartography! Tue, Sep 16, 12pm PDT.
@mappingmashups Sep 16, 12:02pm Today’s #geowebchat will go into depth w/ a few examples of hand-drawn maps in the digital age. Let’s show-and-tell some of your favorites!
@erictheise Sep 16, 12:10pm hey all, i returned quite exhausted from @foss4g, but here are a few examples that popped to mind last time. #geowebchat
@mappingmashups Sep 16, 12:15pm …it’s either very quiet for today’s #geowebchat, or my internet connection is failing me (which might be the case today).
@re_sieber Sep 16, 12:16pm Unfortunately, I teach right in the middle of #geowebchat so I can’t easily contribute this Fall
@re_sieber Sep 16, 12:18pm Some resources “You are Here”, “Dictionary of Imaginary Places”, “Else/Where” #geowebchat (on break from class)
@geodosu Sep 16, 12:18pm @mappingmashups @aj_ashton @Mapbox That is very nice #geowebchat
@ebrelsford Sep 16, 12:21pm is today’s #geowebchat about anything particular within the umbrella of handdrawn maps?
@mappingmashups Sep 16, 12:21pm .@erictheise Those hand-drawn maps by ranchers are interesting in that the hand-drawnness helps communicate a connection w/ land #geowebchat
@SpatialProphet Sep 16, 12:21pm @mappingmashups #geowebchat I’ve a great “folk”map from Culebra PR.. in storage. Zzz #Dilapidated&DrunkRentalCarMerchantMakesForGoodMemories
@erictheise Sep 16, 12:23pm the color and line work in #EdRuscha LA/SF soft ground etchings pleases, size fits in hand, imagining impossible intersections. #geowebchat
@mappingmashups Sep 16, 12:23pm @ebrelsford Last time on #geowebchat we talked abt the role of hand-drawn maps in the digital age. Today we’re hoping to dive into examples
@mappingmashups Sep 16, 12:23pm .@ebrelsford …so, which of these maps resonates w/ us for deeper inspection? What can we learn from it vis-a-vis the digital? #geowebchat
@jonahadkins …ssine-moi-une-ville.makina-corpus.net/#14/43.5934/1…. #geowebchat
@erictheise Sep 16, 12:25pm yes, @mappingmashups, maps appear naive, but show deep familiarity w/landmarks & features. think ranchers all lost land anyway. #geowebchat
@jonahadkins comiccartography.tumblr.com #geowebchat
@mappingmashups Sep 16, 12:27pm @erictheise Contrast w/ of the recurring themes in PPGIS: that professional-looking maps help disadvantaged groups get heard. #geowebchat
@ebrelsford Sep 16, 12:28pm @mappingmashups good point, I think the data is related, actually! or at least that the players collected data for iSee #geowebchat
@erictheise Sep 16, 12:28pm naive or pro, odds pretty stacked against ranchers in california land grabs, @mappingmashups #geowebchat
@mappingmashups Sep 16, 12:29pm .@ebrelsford Interesting. But emphasizing the data is hand-collected reclaims a sense of humanity and individuality, perhaps. #geowebchat
@ebrelsford Sep 16, 12:30pm @mappingmashups here being hand-drawn exposes the methodology, too. “oh, i could have done that.” #geowebchat
@mappingmashups Sep 16, 12:33pm @erictheise So do hand-made maps communicate narrative differently, Eric? (Not having seen A Walk Through H yet) #geowebchat
@mappingmashups Sep 16, 12:35pm .@erictheise I’m wondering if hand-made maps communicate the time it took to make the map, while digital maps seem instantaneous #geowebchat
@erictheise Sep 16, 12:35pm #PeterGreenaway modifies his maps as the film progresses. the subtitle of the film is ‘the reincarnation of an ornithologist’
@erictheise Sep 16, 12:37pm when the deceased lingers, landmarks fade from map and endangers progression along underworld journey. #aWalkThroughH #geowebchat
@mappingmashups Sep 16, 12:37pm @spara But if you were growing up today, would you have made those maps digitally? In QGIS/TileMill/D3… or minecraft? ;) #geowebchat
@erictheise Sep 16, 12:38pm when he over-accelerates, he gets stuck in a territory with no exit yet available and has to cycle aimlessly. #aWalkThroughH #geowebchat
@spara Sep 16, 12:39pm @mappingmashups There are probably specific map generators for turn based games today. #geowebchat
@billdollins Sep 16, 12:43pm @spara Same here. Spent hours on them. #geowebchat
@mappingmashups Sep 16, 12:43pm So how about we take the last 15 minutes to look at the details of some of the artificial hand-drawn maps? #geowebchat
@mappingmashups Sep 16, 12:45pm I’m admiring the similarities and differences between …ssine-moi-une-ville.makina-corpus.net/#15/43.5901/1…. and a.tiles.mapbox.com/v4/examples.a4… #geowebchat
@spara Sep 16, 12:47pm Way back when, Mapblast would generate driveline/beeline maps that looked a lot like what a person would draw #geowebchat
@mappingmashups Sep 16, 12:48pm I love how the @makinacorpus map uses post-its for labels, for extra realism: …ssine-moi-une-ville.makina-corpus.net/#15/43.5962/1…. #geowebchat pic.twitter.com/pmOlKqzIJ8
@mappingmashups Sep 16, 12:51pm You can see @makinacorpus using smthg like line-smooth as @vtcraghead mentioned …ssine-moi-une-ville.makina-corpus.net/#19/43.59922/1… #geowebchat pic.twitter.com/6eURNxCsIr
@vtcraghead Sep 16, 12:54pm .@mappingmashups @makinacorpus HOT LEGEND. Off-topic, but that’s a great example of a novel implementation in an interactive. #geowebchat
@mappingmashups Sep 16, 1:00pm Next #geowebchat is in 3 weeks, on Oct 7. The topic will be “Cartography and Time”, since that’s the theme of #NACIS which starts that week.